Blue Mountain
Speak With Water
College:Water Magics
Spell Type:Special Knowledge Spell
Special Classification:None
Spell Rank Limit:22
Name:Speak With Water
Multiple:195
Range:25 feet per rank
Duration:10 minutes per rank
Base Chance:50
Components:Verbal, Somatic
Saving Throw:None
This spell allows the Adept to converse freely with any body of water. The water body will answer questions freely about goings-on in and near it to the best of its ability; however, the water may request a favor of the Adept. The chance of it requesting a favor is 50% but this is reduced by 2% per rank.

The effective INT and knowledge of the target for the purpose of this spell is based on the mage's rank with the spell:

Rank
INT
Memory Time
Memory Quality
1-5
6
1 hour
20 + (rank x 3)
6-8
7
2 hours
9-10
7
4 hours
11-12
8
6 hours
13-14
9
8 hours
15-16
10
10 hours
17-18
11
12 hours
19
12
24 hours
20
13
2 days
21
14
4 days
22
15
10 days

INT should be used to determine how well the target communicates. At INT 6, the words will be simple and communication will be rough while at INT 15, it will seem almost human though generally lacking in subtlety.

Memory Time is used to determine how far back the target remembers.

Memory Quality is used to determine how much the target remembers about a specific event. In general, the GM should always have the target remember a significant event but then roll this to determine how much they remember. The bonus is a skill roll so Failure indicates that they remember the event but almost no particulars. Absolute Failure or Blunder means they remember the event but incorrectly remember details.
Effect Category:
Effect:
Base Cost:0
Modifiers:
Area of Effect:1 target
Cast Chance:20
Casting Time:Normal spell
Components:See Components Above
Duration:Instant
Immunity:No Immunity
List:List Appropriate
Range:5 feet per rank
Reliability:Mostly reliable
Resistance:No save
Visibility:No visibility modifier
Active Cost
(cost after advantages):
Recommended Cost
(cost after disadvantages):