College: | Air Magics |
Spell Type: | Special Knowledge Spell |
Special Classification: | None |
Spell Rank Limit: | 22 |
Name: | Fly |
Multiple: | 230 |
Range: | Touch |
Duration: | 10 minutes per rank |
Base Chance: | 20 |
Components: | Verbal, Somatic |
Saving Throw: | None |
Gives the willing target the ability to propel themselves through the air at a TMR of 40 + (rank x 5). The target cannot move faster than TMR using the movement rules.
Maneuverability improves with rank.
- Ranks 1 to 8 - Class E
- Ranks 9 to 12 - Class D
- Ranks 13 to 16 - Class C
- Ranks 17 to 20 - Class B
- Ranks 21-22 - Class A
TMR can also be sacrificed for maneuverability. By sacrificing half TMR, maneuverability can be improved by one class. Thus, a rank 10 mage could choose to cast this spell to allow TMR 90 and Class D maneuverability, or TMR 45 and Class C maneuverability. |
Effect Category: | Movement |
Effect: | Flying |
Base Cost: | 200 |
Modifiers: |
Area of Effect: | 1 target | 0 |
Cast Chance: | 20 | 0 |
Casting Time: | Normal spell | 0 |
Components: | See Components Above | -0.5 |
Duration: | 10 minutes per rank | 1 |
Immunity: | No Immunity | 0 |
List: | List Appropriate | 0 |
Range: | Touch | -0.25 |
Reliability: | Mostly reliable | 0 |
Resistance: | No save | 0 |
Visibility: | No visibility modifier | 0 |
|
Active Cost
(cost after advantages): | 400 |
Recommended Cost
(cost after disadvantages): | 228 |