The mage has a base chance equal to ((PER - 15) * 3) + (+4 per rank) of seeing objects which are normally invisible or which have been rendered invisible by magical means (i.e. such spells as walking unseen, blending, and invisibility). The mage also possesses the night-vision of a elf. Range with both applications is equal to 10 feet, plus 5 feet per rank.
Witchsight is considered to be "always on" in that if an invisible creature or object is within range, the GM should roll to see if the character can see it.
By expending one spell point, the ability to see invisible becomes automatic and range is increased by 25%. The duration of this effect is 5 minutes per rank. |