College: | Green Magics |
Spell Type: | Talent |
Special Classification: | None |
Spell Rank Limit: | 22 |
Name: | Woodland Protection |
Multiple: | 320 |
Range: | 0 |
Duration: | Constant |
Base Chance: | NA |
Components: | |
Saving Throw: | None |
A Green Mage gains a +2% bonus to his Defense vs weapon attacks for each rank with this talent, as long as he is conscious and standing in the cover of a large tree. This applies to ranged and melee weapons, but not to natural attacks. The branches of the tree will "just happen" to interfere with weapons. At rank 10 with this talent, animals native to the forest will not normally attack a Green Mage. |
Effect Category: | Combat |
Effect: | Increase defense |
Base Cost: | 200 |
Modifiers: |
Area of Effect: | 1 target | 0 |
Cast Chance: | Automatic Success | 2 |
Casting Time: | Normal spell | 0 |
Components: | See Components Above | 0 |
Duration: | Persistent | 1 |
Immunity: | Many are immune to spell | -1 |
List: | List Appropriate | 0 |
Range: | Self Only | -0.5 |
Reliability: | Mostly reliable | 0 |
Resistance: | No save | 0 |
Visibility: | No visibility modifier | 0 |
|
Active Cost
(cost after advantages): | 800 |
Recommended Cost
(cost after disadvantages): | 320 |