Blue Mountain
Frozen Doom
College:Air Magics
Spell Type:Special Knowledge Spell
Special Classification:None
Spell Rank Limit:22
Name:Frozen Doom
Multiple:145
Range:5 feet plus 1 foot per rank
Duration:Immediate
Base Chance:1
Components:Verbal, Somatic
Saving Throw:Normal - Negates
Turns the blood of one target entity to ice, killing it instantly if it fails its saving throw. Player characters and other significant NPC's are immediately reduced to -11 hit points and suffer one additional point of damage until dead, stablized or healed.

Those with bonuses to saves versus cold damage can apply them to their saving throw versus this spell. Creatures who are immune to cold, or otherwise do not have blood, or a blood-like substance, are immune to this spell.
Effect Category:Damage
Effect:Save or Die
Base Cost:500
Modifiers:
Area of Effect:1 target0
Cast Chance:1-1
Casting Time:Normal spell0
Components:See Components Above-0.5
Duration:Instant0
Immunity:Some are immune to spell-0.5
List:List Appropriate0
Range:5 feet per rank0
Reliability:Mostly reliable0
Resistance:Save negates-0.5
Visibility:No visibility modifier0
Active Cost
(cost after advantages):
500
Recommended Cost
(cost after disadvantages):
142