Once per round, the mage may concentrate on any one entity within range. The target must make a Magic Save or suffer 1d12 damage. The mage may change targets every round. Even if a target makes his save on one round, he must make another save if targeted with this spell on another round. The mage can move half of his movement and still target someone in the same round. They may move their full movement and lose their attack for that round. If they have duration remaining, they can then attack the following round.
Damage is increased by +1 at level 5, +2 at level 10, +3 at level 15, +4 at level 20 and +5 at level 22. Damage is also modified by MA (see the Damage Modifer for STR table under Characteristic - Strength replacing STR with MA). |