Blue Mountain
Aid
College:White Magic
Spell Type:General Knowledge Spell
Special Classification:None
Spell Rank Limit:22
Name:Aid
Multiple:165
Range:Touch
Duration:1 round per rank
Base Chance:35
Components:Verbal, Somatic
Saving Throw:None
The recipient of this spell gains a bonus to strike chance, saving throws and hit points, as indicated below. The aid spell enables the recipient to actually have more hit points than his full normal total. The bonus hit points are lost first when the recipient takes damage; they cannot be regained by curative magic.

Rank
Strike Chance
Saving Throws
Hit Points
1-4
+3
+3
1d4
5-8
+5
+5
1d6
9-12
+5
+5
1d8
13-16
+5
+5
2d6
17-20
+8
+8
2d6
21
+8
+8
3d6
22
+10
+10
4d6
Effect Category:Combat
Effect:Increase strike chance
Base Cost:180
Modifiers:
Area of Effect:1 target0
Cast Chance:350.6
Casting Time:Normal spell0
Components:See Components Above-0.5
Duration:1 round per rank0
Immunity:No Immunity0
List:List Appropriate0
Range:Touch-0.25
Reliability:Mostly reliable0
Resistance:No save0
Visibility:No visibility modifier0
Active Cost
(cost after advantages):
288
Recommended Cost
(cost after disadvantages):
164