College: | Air Magics |
Spell Type: | Special Knowledge Spell |
Special Classification: | None |
Spell Rank Limit: | 22 |
Name: | Freezing Wind |
Multiple: | 80 |
Range: | 5 feet per rank |
Duration: | 1 round per rank |
Base Chance: | 30 |
Components: | Verbal, Somatic |
Saving Throw: | None |
The spell causes arctic conditions to prevail in a 10 (+1 per rank) foot diameter area. Any character in this area (including the mage) must save or take 1d4 damage per two ranks (1d4 at rank 1-2, 2d4 at rank 3-4, etc.) due to freezing. Spells such as Resist Cold or Endure Temperature provide immunity to this damage. |
Effect Category: | Damage |
Effect: | 1d4 per 2 ranks |
Base Cost: | 80 |
Modifiers: |
Area of Effect: | Small area (.5) | 0.5 |
Cast Chance: | 30 | 0.4 |
Casting Time: | Normal spell | 0 |
Components: | See Components Above | -0.5 |
Duration: | 1 round per rank | 0 |
Immunity: | Some are immune to spell | -0.5 |
List: | List Appropriate | 0 |
Range: | 5 feet per rank | 0 |
Reliability: | Mostly reliable | 0 |
Resistance: | No save | 0 |
Visibility: | No visibility modifier | 0 |
|
Active Cost
(cost after advantages): | 152 |
Recommended Cost
(cost after disadvantages): | 76 |