Blue Mountain
Acid Storm
College:Slime Magics
Spell Type:Arcane Spell
Special Classification:None
Spell Rank Limit:10
Name:Acid Storm
Multiple:750
Range:100 feet per rank
Duration:1 round per rank
Base Chance:55
Components:Verbal, Somatic
Saving Throw:Normal - Half Damage
Prerequisites:Spell Memory 14, Spell Energy 14, Bolt of Acid 22
This spell causes a cloud of acid to form within spell range. The cloud is 10 feet in diameter per rank. Everyone inside the cloud suffers 5d8 (+2d8 per rank) of acid damage each round they are in the cloud, or half if a normal save is made. If the save is failed, anything worn or carried must also make a save vs acid. The cloud has a noxious odor and is yellowish green in color. The vision of those inside the cloud is limited to 5 feet.

If cast in an enclosed area, such as a dungeon, the cloud will only not expand beyond barriers that can't be destroyed. For example, if cast in a 30 foot square room with closed doors, but a rank 5 caster (normally 50 foot diameter), the room will be filled with the cloud but will only expand once the acid has destroyed the door or doors. In any case, it will not expand beyond 50 feet from the spell's center. The doors must make a save each round.
Effect Category:Damage
Effect:1d8 per rank
Base Cost:250
Modifiers:
Area of Effect:Large area (1.0)1
Cast Chance:551.4
Casting Time:Normal spell0
Components:See Components Above-0.5
Duration:1 round per rank0.75
Immunity:No Immunity0
List:List Appropriate0
Range:100 feet per rank1
Reliability:Mostly reliable0
Resistance:Save for half effect-0.25
Visibility:No visibility modifier0
Active Cost
(cost after advantages):
1287
Recommended Cost
(cost after disadvantages):
735