Spelljammer
Solid Fog
College:Air Magics
Spell Type:Special Knowledge Spell
Special Classification:None
Spell Rank Limit:22
Name:Solid Fog
Multiple:195
Range:15 feet per rank
Duration:2 rounds per rank
Base Chance:35
Components:Verbal, Somatic
Saving Throw:None
When this spell is cast, the wizard creates a billowing mass of misty vapors. The area of the fog is 2000 cubic feet per rank (20' x 10' x 10' section per rank). At rank 21, this increases to 60,000 cubic feet at rank 21 (about 10' x 80' x 80'), and 100,000 cubic feet at rank 22 (10' x 100' x 100'). The caster can create less vapor if desired, as long as a rectangular or cubic mass at least 10 feet on a side is formed. The fog obscures all sight, normal and infravision, beyond 2 feet. However, unlike normal fog, only a very strong wind can move these vapors, and any creature attempting to move through the solid fog progresses at a movement rate of 1 foot per round (+1 foot per point of STR above 20). Large creatures can move at a rate of 5 feet per round (+1 foot per point of STR above 20). Giant creatures can move at a rate of 10 feet per round (+2 feet per point of STR above 20).

A gust of wind spell cannot affect it. A fireball, flame strike, or wall of fire can burn it away in a single round, causing 4d6 damage to everyone in the fog as it does so (save for half damage).
Effect Category:Barrier
Effect:Visual barrier with side effect
Base Cost:100
Modifiers:
Area of Effect:Medium area (.75)0.75
Cast Chance:350.6
Casting Time:Normal spell0
Components:See Components Above-0.5
Duration:2 rounds per rank0.1
Immunity:No Immunity0
List:List Appropriate0
Range:15 feet per rank0.5
Reliability:Mostly reliable0
Resistance:No save0
Visibility:No visibility modifier0
Active Cost
(cost after advantages):
295
Recommended Cost
(cost after disadvantages):
196