Blue Mountain
True Shot
College:Battle Magics
Spell Type:Special Knowledge Spell
Special Classification:None
Spell Rank Limit:22
Name:True Shot
Multiple:100
Range:Touch
Duration:Special
Base Chance:20
Components:Verbal, Somatic, Material
Saving Throw:None
This spell allows the mage to improve the chance of a ranged weapon (missile or thrown) hitting the intended target. The mage can cast this spell on himself, to enhance his own ranged weapons, or on someone else to improve their aim. The chance of a ranged weapon hitting its target is improved by 25% while range penalties, if any, are also reduced by 25%. This spell can be used for up to 1 attack per two ranks but all attacks must be used within 2 rounds per rank.
Effect Category:
Effect:
Base Cost:0
Modifiers:
Area of Effect:1 target
Cast Chance:20
Casting Time:Normal spell
Components:See Components Above
Duration:Instant
Immunity:No Immunity
List:List Appropriate
Range:5 feet per rank
Reliability:Mostly reliable
Resistance:No save
Visibility:No visibility modifier
Active Cost
(cost after advantages):
Recommended Cost
(cost after disadvantages):