Blue Mountain
Melt Metal
College:Fire Magics
Spell Type:General Knowledge Spell
Special Classification:None
Spell Rank Limit:22
Name:Melt Metal
Multiple:100
Range:5 feet per rank
Duration:1 round per rank
Base Chance:35
Components:Verbal, Somatic
Saving Throw:None
The caster may cause the temperature of one 15 foot cube to rise by 2 degrees per rank, or he may concentrate the spell on a single object. If he concentrates the spell on a single object, the spell will cause that object to heat up at a rate of 5 degrees per round. This spell will only work on metals. If used on metal armor that a target is wearing, they are entitled to a magic save to negate the spell. If failed, they suffer 2d6 damage per round. They may attempt a Normal Save each round for half damage.
Effect Category:Damage
Effect:Moderate fixed damage
Base Cost:75
Modifiers:
Area of Effect:1 target0
Cast Chance:350.6
Casting Time:Normal spell0
Components:See Components Above-0.5
Duration:1 round per rank0.75
Immunity:No Immunity0
List:List Appropriate0
Range:5 feet per rank0
Reliability:Mostly reliable0
Resistance:Save for half effect-0.25
Visibility:No visibility modifier0
Active Cost
(cost after advantages):
176
Recommended Cost
(cost after disadvantages):
100