College: | Black Magics |
Spell Type: | General Knowledge Ritual |
Special Classification: | None |
Spell Rank Limit: | 22 |
Name: | Magic Mirror |
Multiple: | 200 |
Range: | Touch |
Duration: | 1 minute per rank |
Base Chance: | 30 |
Components: | Verbal, Somatic, Material |
Saving Throw: | None |
By means of this ritual, the wizard changes a normal mirror into a scrying device similar to a crystal ball (c.f., Magic Items). The mage can use this spell to scry into any area with which he is familiar. Distance is not a factor as long as the target is on the same plan of existence. Note that the focus point cannot move once established though it can rotate in place to see in any direction.
The mirror used must be of finely wrought and highly polished silver and cost not less than 200 sp. This mirror is not harmed by casting the spell, but the other material components - the normal ritual components - are used up.
As rank increases, other senses can be used through the Magic Mirror:
Rank | Sense or Magic |
1 | Normal sight |
8 | Infravision, Ultravision and Witchsight |
15 | Power Perception |
22 | Hearing |
Once cast, the scrying lasts for 1 minute per rank (30 minutes at rank 21, 1 hour at rank 22).
Note that someone protected by a Circle of Protection from Detection, or similar magics, cannot be seen by a Magic Mirror. |
Effect Category: | Sense |
Effect: | Scrying |
Base Cost: | 150 |
Modifiers: |
Area of Effect: | 1 target | 0 |
Cast Chance: | 30 | 0.4 |
Casting Time: | Short ritual | -1 |
Components: | See Components Above | -1 |
Duration: | 1 minute per rank | 0.5 |
Immunity: | Very few are immune to spell | -0.25 |
List: | List Appropriate | 0 |
Range: | Unlimited | 2 |
Reliability: | Mostly reliable | 0 |
Resistance: | No save | 0 |
Visibility: | Sensing spell with poor chance of detection | 0.4 |
|
Active Cost
(cost after advantages): | 645 |
Recommended Cost
(cost after disadvantages): | 198 |