Blue Mountain
Water Walking
College:Water Magics
Spell Type:Special Knowledge Spell
Special Classification:None
Spell Rank Limit:22
Name:Water Walking
Multiple:160
Range:Touch
Duration:1 hour per rank
Base Chance:40
Components:Verbal, Somatic
Saving Throw:Magic - Negates
The target of this spell can walk on water. Strong waves will knock the target down, but they only land on a soft cushion of water, from which they buoy up to the surface like a cork. The spell can be cast on animals, wagons, items, etc., as well as unwilling targets. When walking on water, the target has one-half their normal TMR.
Effect Category:
Effect:
Base Cost:0
Modifiers:
Area of Effect:1 target
Cast Chance:20
Casting Time:Normal spell
Components:See Components Above
Duration:Instant
Immunity:No Immunity
List:List Appropriate
Range:5 feet per rank
Reliability:Mostly reliable
Resistance:No save
Visibility:No visibility modifier
Active Cost
(cost after advantages):
Recommended Cost
(cost after disadvantages):