College: | Water Magics |
Spell Type: | Special Knowledge Ritual |
Special Classification: | None |
Spell Rank Limit: | 22 |
Name: | Summon Water Elemental |
Multiple: | 215 |
Range: | 100 feet |
Duration: | 20 minutes per rank |
Base Chance: | 25 |
Components: | Verbal, Somatic, Material |
Saving Throw: | None |
The mage may summon a Water elemental and bind him to temporary service by performing this ritual. The ritual takes two hours. It may only be performed if the summoner remains stationary and takes no other action during the time the ritual is being performed.
The elemental will appear within 100 feet of a summoner. It has a hit point total of 10 (+5 per rank of ritual) and, unless controlled by the summoner will attack until dispelled by a counterspell of the college of Water Magics, or killed. Once controlled, the elemental remains controlled for the duration, until the summoner loses consciousness, or until dispelled by the appropriate counterspell. |
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Effect: | |
Base Cost: | 0 |
Modifiers: |
Area of Effect: | 1 target | |
Cast Chance: | 20 | |
Casting Time: | Normal spell | |
Components: | See Components Above | |
Duration: | Instant | |
Immunity: | No Immunity | |
List: | List Appropriate | |
Range: | 5 feet per rank | |
Reliability: | Mostly reliable | |
Resistance: | No save | |
Visibility: | No visibility modifier | |
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