College: | Green Magics |
Spell Type: | General Knowledge Spell |
Special Classification: | None |
Spell Rank Limit: | 22 |
Name: | Forest Guardian |
Multiple: | 90 |
Range: | 0 |
Duration: | 3 rounds + 1 round per rank |
Base Chance: | 10 |
Components: | Verbal |
Saving Throw: | None |
This spell is an enhancement of the normal Woodland Protection ability of a Green Mage. The caster must be in a forest and standing under a large tree. The tree will actively interfere with opponent's weapons (ranged or melee) reducing his strike chance by 3 per rank if he is concentrating exclusively on maintaining the spell, or 1 per rank if he is doing other things as well (e.g. casting spells, attacking, etc.). |
Effect Category: | Combat |
Effect: | Increase defense |
Base Cost: | 200 |
Modifiers: |
Area of Effect: | 1 target | 0 |
Cast Chance: | 20 | 0 |
Casting Time: | Normal spell | 0 |
Components: | See Components Above | -0.25 |
Duration: | 1 round per rank | 0 |
Immunity: | No Immunity | 0 |
List: | Must be in a forest | -0.5 |
Range: | Self Only | -0.5 |
Reliability: | Mostly reliable | 0 |
Resistance: | No save | 0 |
Visibility: | No visibility modifier | 0 |
|
Active Cost
(cost after advantages): | 200 |
Recommended Cost
(cost after disadvantages): | 88 |