College: | Air Magics |
Spell Type: | General Knowledge Spell |
Special Classification: | None |
Spell Rank Limit: | 22 |
Name: | Mage Wind |
Multiple: | 70 |
Range: | 10 feet per rank |
Duration: | 20 minutes per rank |
Base Chance: | 30 |
Components: | Verbal, Somatic |
Saving Throw: | None |
The mage may summon a wind strong enough to power a longship at the rate of 1 knot per rank, unless the ship is facing into the wind. If facing into the wind, the speed of the prevailing wind is subtracted from the ships speed in knots (the rate at which it is propelled by the mage wind). The mage may freely alter the direction of the mage wind during the spell. |
Effect Category: | Transform |
Effect: | Create Wind |
Base Cost: | 30 |
Modifiers: |
Area of Effect: | Small area (.5) | 0.5 |
Cast Chance: | 30 | 0.4 |
Casting Time: | Normal spell | 0 |
Components: | See Components Above | -0.5 |
Duration: | 20 minutes per rank | 1.3 |
Immunity: | No Immunity | 0 |
List: | List Appropriate | 0 |
Range: | 10 feet per rank | 0.4 |
Reliability: | Mostly reliable | 0 |
Resistance: | No save | 0 |
Visibility: | No visibility modifier | 0 |
|
Active Cost
(cost after advantages): | 108 |
Recommended Cost
(cost after disadvantages): | 72 |