College: | Earth Magics |
Spell Type: | Arcane Spell |
Special Classification: | None |
Spell Rank Limit: | 10 |
Name: | Reverse Gravity |
Multiple: | 260 |
Range: | 100 + (15/rank) feet |
Duration: | 12 + (1/rank) rounds |
Base Chance: | 55 |
Components: | Verbal, Somatic |
Saving Throw: | None |
Prerequisites: | Spell Memory 14, Spell Energy 14, Earth Walking 22, Trap Detection 22 |
This spell reverses gravity in a 30 foot by 30 foot area, causing all unattached objects and creatures within it to "fall" upward. The reverse gravity lasts as long as the caster desires or until the spell expires (12 rounds plus 1 additional round per rank). If some solid object is encountered in this "fall," the object strikes it in the same manner as it would during a normal downward fall. At the end of the spell duration, the affected objects and creatures fall downward. As the spell affects an area, objects tens, hundreds, or even thousands of feet in the air above the area can be affected. |
Effect Category: | Physical |
Effect: | Reverse Gravity |
Base Cost: | 100 |
Modifiers: |
Area of Effect: | Medium area (.75) | 0.75 |
Cast Chance: | 55 | 1.4 |
Casting Time: | Normal spell | 0 |
Components: | See Components Above | -0.5 |
Duration: | 2 rounds per rank | 0.1 |
Immunity: | No Immunity | 0 |
List: | List Appropriate | 0 |
Range: | 25 feet per rank | 0.65 |
Reliability: | Mostly reliable | 0 |
Resistance: | No save | 0 |
Visibility: | No visibility modifier | 0 |
|
Active Cost
(cost after advantages): | 390 |
Recommended Cost
(cost after disadvantages): | 260 |