Blue Mountain
Globe of Invulnerability
College:Disenchanting Magics
Spell Type:Special Knowledge Spell
Special Classification:None
Spell Rank Limit:22
Name:Globe of Invulnerability
Multiple:150
Range:0
Duration:1 round per rank
Base Chance:15
Components:Verbal, Somatic
Saving Throw:None
The mage's rank with this spell cannot exceed his rank with Minor Globe of Invulnerability.

This spell creates an immobile, faintly shimmering magical sphere around the caster that prevents any spells cast at rank 15 or less, or any 1st-, 2nd-, 3rd-, or 4th-level clerical spell effects from penetrating (i.e., the area of effect of any such spells does not include the area of the globe of invulnerability). This includes innate abilities and effects from devices. However, any type of spell can be cast out of the magical globe, and these pass from the caster of the globe to their subject without affecting the globe. Mage spells cast at rank 16 and higher, as well as fifth and higher level cleric spells are not affected by the globe. The globe can be brought down by a successful Sorcery counterspell. The caster can leave and return to the globe without penalty. Note that spell effects are not actually disrupted by the globe unless cast directly through or into it: The caster would still see a mirror image created by a wizard outside the globe. If that wizard then entered the globe, the images would wink out, to reappear when the wizard exited the globe. Likewise, a wizard standing in the area of a light spell would still receive sufficient light for vision, even though that part of the light spell volume in the globe would not be luminous.

The radius of the globe is 5 feet (+1 foot per rank over 15th).
Effect Category:Barrier
Effect:Immune to moderate spells
Base Cost:250
Modifiers:
Area of Effect:Small area (.5)0.5
Cast Chance:15-0.25
Casting Time:Normal spell0
Components:See Components Above-0.5
Duration:1 round per rank0
Immunity:No Immunity0
List:List Appropriate0
Range:No range and immobile effect-0.75
Reliability:Mostly reliable0
Resistance:No save0
Visibility:No visibility modifier0
Active Cost
(cost after advantages):
375
Recommended Cost
(cost after disadvantages):
150