This spell allows the mage to contact someone whom they know at range. At ranks 1 to 20, range is equal to (rank x rank x (rank /2)), rounded up to the next whole number. At rank 21, range is 6000 miles while, at rank 22, the mage can reach any location in the world. Using this formula, the ranges are as follows:
Rank | Miles |
1 | 1 |
2 | 4 |
3 | 14 |
4 | 32 |
5 | 63 |
6 | 108 |
7 | 172 |
8 | 256 |
9 | 365 |
10 | 500 |
11 | 666 |
12 | 864 |
13 | 1099 |
14 | 1372 |
15 | 1688 |
16 | 2048 |
17 | 2457 |
18 | 2916 |
19 | 3430 |
20 | 4000 |
21 | 6000 |
22 | Any |
The range indicated above reflects reliable range. Sending will generally be reliable within this range but has been known to work at greater, even much greater ranges, depending on a variety of factors. Sending is somewhat analogous to HF Radio communications in this regard.
The caster visualizes a target whom he knows well and has previously met and casts the spell. If successful, the target (and anyone else within hearing range) will hear anything the caster says for the duration of the spell while, at the same time, the caster will hearing anything said by the target for the duration of the spell. Only the caster's and target's voices are heard. If someone near the caster says something, the target will not hear it.
A Sending spell cannot penetrate barriers, including circles of protection vs detection, SK spells or greater protection, or any circle that is affected by the caster or target (i.e., if the target has a cricle of protection vs dragons going, and a dragon attempts to use this spell on the target, it will not reach the target). The caster is always aware of whether his spell reached the target or not.
A Sending spell will also fail if the target is asleep, unconscious, or in a different shape (due to shape shift, polymorph self, etc.).
At rank 22, the target need only be on the same plane as the target for the spell to find him.
At no time does the caster get a feel for the distance and direction of the target.
Once communication is established, it will last for the duration of the spell. However, the caster can extend the duration by expending 2 spell points to have it last another (rank x 2) rounds. He can do this automatically as the duration ends. He can continue to do this for as long as he has spell points remaining. |