Blue Mountain
Dexterity
College:Transformation Magics
Spell Type:Special Knowledge Spell
Special Classification:None
Spell Rank Limit:22
Name:Dexterity
Multiple:270
Range:Touch
Duration:20 minutes per rank
Base Chance:30
Components:Verbal, Somatic
Saving Throw:None
Application of this spell increases the Dextrity of the character by a number of points. Benefits of the spell last for the duration of the magic. The amount of added Dexterity, as well as the maximum Dexterity that can be gained by this spell, depends upon the rank of the spell.


Rank
Bonus to Dexterity
Maximum Dexterity
1-5
1d3
22
6-12
1d4
23
13-15
1d6
24
16-19
1d6
25
20-21
1d6
26
22
1d8
27

Beings without Dexterity scores receive a +5 to Strike Chance rolls.
Effect Category:
Effect:
Base Cost:0
Modifiers:
Area of Effect:1 target
Cast Chance:20
Casting Time:Normal spell
Components:See Components Above
Duration:Instant
Immunity:No Immunity
List:List Appropriate
Range:5 feet per rank
Reliability:Mostly reliable
Resistance:No save
Visibility:No visibility modifier
Active Cost
(cost after advantages):
Recommended Cost
(cost after disadvantages):