Blue Mountain
Feather Fall
College:Transformation Magics
Spell Type:General Knowledge Spell
Special Classification:None
Spell Rank Limit:22
Name:Feather Fall
Multiple:80
Range:25 feet per rank
Duration:3 rounds per rank
Base Chance:50
Components:Verbal, Somatic
Saving Throw:Magic - Negates
When this spell is cast, the creature(s) or object(s) affected immediately assumes the mass of a piece of down. The rate of falling is instantly changed to a mere 2 feet per second (20 feet per round), and no damage is incurred upon landing while the spell is in effect. However, when the spell duration ceases, a normal rate of fall occurs. The spell can be cast upon the wizard or some other creature or object up to the maximum range and lasts for 3 rounds per rank of the wizard. The feather fall affects one or more objects or creatures in a 10-foot cube, as long as the maximum weight of the creatures or objects does not exceed a combined total of 200 pounds per rank of the spellcaster.

For example, a rank 2 wizard has a range of 50 feet, a duration of six rounds, and a weight limit of 400 pounds when casting this spell. The spell works only upon free-falling, flying, or propelled objects (such as missiles). It does not affect a sword blow or a charging creature. Note that the spell can be effectively combined with gust of wind and similar spells.

Unwilling targets are allowed a magic save to avoid the effects.

The casting time for this spell is always 1 segment and simply requires that the caster point to the target and utter the short magical phrase that invokes the spell.
Effect Category:
Effect:
Base Cost:0
Modifiers:
Area of Effect:1 target
Cast Chance:20
Casting Time:Normal spell
Components:See Components Above
Duration:Instant
Immunity:No Immunity
List:List Appropriate
Range:5 feet per rank
Reliability:Mostly reliable
Resistance:No save
Visibility:No visibility modifier
Active Cost
(cost after advantages):
Recommended Cost
(cost after disadvantages):