College: | Necromancy |
Spell Type: | Arcane Spell |
Special Classification: | None |
Spell Rank Limit: | 10 |
Name: | Wail of the Banshee |
Multiple: | 1150 |
Range: | 0 |
Duration: | Immediate |
Base Chance: | 50 |
Components: | Verbal, Somatic |
Saving Throw: | Magic - Negates |
Prerequisites: | Spell Memory 18, Spell Energy 18. Harm Entity 22, Phantasmal Killer 22 |
At the culmination of this dreadful spell, the wizard screams like a banshee. Up to 10 (+ rank) listeners within 30 feet hear the wail and must make a magic save or die instantly.
The wizard cannot be the victim of his own spell, nor can he choose who will be affected. If there are more potential victims than allowable targets, the GM must randomly determine which creatures are affected. Creatures who cannot hear (due to ear plugs, deafness, etc.) can be targets but cannot be affected and are considered to automatically make their saving throws. |
Effect Category: | Damage |
Effect: | Save or Die |
Base Cost: | 500 |
Modifiers: |
Area of Effect: | 2 targets per rank | 3 |
Cast Chance: | 50 | 1.2 |
Casting Time: | Normal spell | 0 |
Components: | See Components Above | -0.5 |
Duration: | Instant | 0 |
Immunity: | Very few are immune to spell | -0.25 |
List: | List Appropriate | 0 |
Range: | 5 feet per rank | 0 |
Reliability: | Mostly reliable | 0 |
Resistance: | Save negates | -0.5 |
Visibility: | No visibility modifier | 0 |
|
Active Cost
(cost after advantages): | 2600 |
Recommended Cost
(cost after disadvantages): | 1155 |