Blue Mountain
Bolt of Energy
College:E&E
Spell Type:Special Knowledge Spell
Special Classification:None
Spell Rank Limit:22
Name:Bolt of Energy
Multiple:170
Range:10 feet per rank
Duration:Immediate
Base Chance:35
Components:Verbal, Somatic
Saving Throw:Magic - Half
The adept may cast a bolt of magical energy at a target that will inflict a 1d6 damage per rank. The mage may choose to sacrifice damage to extend the range. By sacrificing one die of damage, the range is doubled. By sacrificing two dice of damage, the range is tripled, and so forth Thus, a rank 10 mage can fire a 10d6 Bolt of Energy at a target up to 100 feet away, a 9d6 bolt at a target up to 200 feet away, an 8d6 bolt at a target up to 300 feet away, etc.

The type of damage is considered to be electrical.
Effect Category:Damage
Effect:1d6 per rank
Base Cost:150
Modifiers:
Area of Effect:1 target0
Cast Chance:350.6
Casting Time:Normal spell0
Components:See Components Above-0.5
Duration:Instant0
Immunity:No Immunity0
List:List Appropriate0
Range:10 feet per rank0.4
Reliability:Mostly reliable0
Resistance:Save for half effect-0.25
Visibility:No visibility modifier0
Active Cost
(cost after advantages):
300
Recommended Cost
(cost after disadvantages):
171