College: | Fire Magics |
Spell Type: | Special Knowledge Spell |
Special Classification: | None |
Spell Rank Limit: | 22 |
Name: | Weapon of Flames |
Multiple: | 200 |
Range: | 5 feet per rank |
Duration: | 1 round per rank |
Base Chance: | 30 |
Components: | Verbal, Somatic |
Saving Throw: | Magic - Half |
The spell is cast over a weapon of the casters choice causing it to burst into flames without damage to the weapon or the wielder of it. The damage caused by the weapon is increased by 1d6 (+1 per 3 ranks) of fire damage, or half if a save is made.
When the weapon is used against a creature of cold damage is doubled. At rank 6, this spell may be used to create a sword of flame without the necessity of casting it over a sword (the weapon is created out of air). At rank 10, the caster can create any flaming weapon of his choice out of air using this spell (including missile weapons). |
Effect Category: | Combat |
Effect: | Increase damage - good |
Base Cost: | 250 |
Modifiers: |
Area of Effect: | 1 target | 0 |
Cast Chance: | 30 | 0.4 |
Casting Time: | Normal spell | 0 |
Components: | See Components Above | -0.5 |
Duration: | 1 round per rank | 0 |
Immunity: | No Immunity | 0 |
List: | List Appropriate | 0 |
Range: | 5 feet per rank | 0 |
Reliability: | Mostly reliable | 0 |
Resistance: | Save for half effect | -0.25 |
Visibility: | No visibility modifier | 0 |
|
Active Cost
(cost after advantages): | 350 |
Recommended Cost
(cost after disadvantages): | 200 |