Blue Mountain
Deeppockets
College:Phase Magics
Spell Type:General Knowledge Spell
Special Classification:None
Spell Rank Limit:22
Name:Deeppockets
Multiple:140
Range:Touch
Duration:12 hours + 1 hour per rank
Base Chance:30
Components:Verbal, Somatic, Material
Saving Throw:None
This spell enables the wizard to specially prepare a garment so as to hold far more than it normally could. A finely sewn gown or robe of high-quality material (at least 50 sp value) is fashioned so as to contain numerous hand-sized pockets. One dozen is the minimum number. The deeppockets spell then enables these pockets to hold a total of 100 pounds (5 cubic feet in volume) as if it were only 10 pounds of weight. Furthermore, there are no discernible bulges where the special pockets are. At the time of casting, the caster can instead choose to have 10 pockets each holding 10 pounds (½ cubic foot volume each). If the robe or like garment is sewn with 100 or more pockets (200 gp minimum cost), 100 pockets can be created to contain one pound of weight and 1/6 cubic foot volume each. Each special pocket is actually an extradimensional holding space.

If the spell duration expires while there is material within the enchanted pockets, or if a successful counterspell is cast upon the enchanted garment, all the material suddenly appears around the wearer and immediately falls to the ground. The caster can also cause all the pockets to empty with a single command.

In addition to the garment, which is reusable, the material components of this spell are a tiny golden needle and a strip of fine cloth given a half-twist and fastened at the ends.

At rank 10, Deeppockets can be safely worn inside another extra-dimensional space, though they cannot be opened or otherwise accessed while in the extra-dimensional space.

At rank 22, Deeppokects can be worn and accessed while inside an extra-dimensional space.

Extra-dimensionaly spaces can never be safely placed inside a Deeppockets.
Effect Category:
Effect:
Base Cost:0
Modifiers:
Area of Effect:1 target
Cast Chance:20
Casting Time:Normal spell
Components:See Components Above
Duration:Instant
Immunity:No Immunity
List:List Appropriate
Range:5 feet per rank
Reliability:Mostly reliable
Resistance:No save
Visibility:No visibility modifier
Active Cost
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Recommended Cost
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