Blue Mountain
Statue
College:Transformation Magics
Spell Type:Arcane Spell
Special Classification:None
Spell Rank Limit:10
Name:Statue
Multiple:240
Range:Touch
Duration:14 (+1/rank) hours
Base Chance:20
Components:Verbal, Somatic
Saving Throw:None
Prerequisites:Spell Memory 12, Spell Energy 12, 2 college SK spells at rank 16
When a statue spell is cast, the wizard or other creature is apparently turned to solid stone, along with any garments and equipment worn or carried. The initial transformation from flesh to stone requires one full round after the spell is cast. The creature can withstand any inspection and appear to be a stone statue, although faint magic is detected from the stone if someone checks for it.

Despite being in this condition, the petrified individual can see, hear, and smell normally. Feeling is limited to those sensations that can affect the granite-hard substance of the individual's body--i.e., chipping is equal to a slight wound, but breaking off one of the statue's arms is serious damage.

The individual under the magic of a statue spell can return to his normal state instantly, act, and then return to the statue state, if he so desires, as long as the spell duration is in effect.
Effect Category:Physical
Effect:Polymorph
Base Cost:150
Modifiers:
Area of Effect:1 target0
Cast Chance:200
Casting Time:Normal spell0
Components:See Components Above-0.5
Duration:2 hours per rank1.8
Immunity:No Immunity0
List:List Appropriate0
Range:Touch-0.25
Reliability:Mostly reliable0
Resistance:No save0
Visibility:No visibility modifier0
Active Cost
(cost after advantages):
420
Recommended Cost
(cost after disadvantages):
240