Blue Mountain
Teleport
College:E&E
Spell Type:Special Knowledge Spell
Special Classification:None
Spell Rank Limit:22
Name:Teleport
Multiple:335
Range:0
Duration:Immediate
Base Chance:5
Components:Verbal
Saving Throw:None
The mage can teleport to any location he can clearly see or has memorized. He can have 1 memorized location per 2 ranks, or fraction thereof. He must spend 24 hours at a location to memorize it. If he has used up his quota of memorized locations, he may still memorize a new location but must choose a previously memorized location to purge from memory.

If the spell succeeds, roll percentile dice and add rank. On a result of 01-25, the mage arrives 1d20 feet from the intended location. Roll a d10 for direction:

1 = Low
2 = N
3 = NE
4 = E
5 = SE
6 = S
7 = SW
8 = W
9 = NW
10 = High

If the arrival location would put the mage in a solid object, he suffers 1d4 damage per foot of distance between his arrival point and the nearest open location and instead arrives at the open location. He will arrive in a downed or prone position and smoking slightly.

The mage may teleport himself plus an additional 20 pounds per rank (500 lbs at rank 21, 1000 lbs at rank 22). The additional weight can be living or non-living. Sentients targets must be willing or the spell will fail.
Effect Category:Dimensional
Effect:Teleport
Base Cost:800
Modifiers:
Area of Effect:1 target0
Cast Chance:5-0.75
Casting Time:Normal spell0
Components:See Components Above-0.25
Duration:Instant0
Immunity:No Immunity0
List:Partially fits college0.25
Range:Self Only-0.5
Reliability:Moderately reliable-0.5
Resistance:No save0
Visibility:No visibility modifier0
Active Cost
(cost after advantages):
1000
Recommended Cost
(cost after disadvantages):
333