College: | Green Magics |
Spell Type: | Special Knowledge Spell |
Special Classification: | None |
Spell Rank Limit: | 22 |
Name: | Herbal Enhancement |
Multiple: | 85 |
Range: | Touch |
Duration: | 1 minute per rank |
Base Chance: | 20 |
Components: | Verbal, Somatic |
Saving Throw: | None |
By means of this spell, the mage is able to enhance the potency of any one magical herb (must be a plant). The effect of the herb is increased by 5% per rank. The herb must be used within the spell's duration or it becomes useless. Each herb may only be enhanced once. |
Effect Category: | Physical |
Effect: | Herbal Enhancement |
Base Cost: | 150 |
Modifiers: |
Area of Effect: | 1 target | 0 |
Cast Chance: | 20 | 0 |
Casting Time: | Normal spell | 0 |
Components: | See Components Above | -0.5 |
Duration: | Instant | 0 |
Immunity: | No Immunity | 0 |
List: | List Appropriate | 0 |
Range: | Touch | -0.25 |
Reliability: | Mostly reliable | 0 |
Resistance: | No save | 0 |
Visibility: | No visibility modifier | 0 |
|
Active Cost
(cost after advantages): | 150 |
Recommended Cost
(cost after disadvantages): | 85 |