Alpha Dawn
Laser Pistol
Category:Beam Weapons
Weapon:Laser Pistol
Cost:600
Mass:1
Heavy Weapon?No
Modifier:
Ammunition:SEU clip or pack
Ammo Usage:1-10 SEU per shot
Rate of Fire:2
Defense:Albedo
STR Damage Bonus Applies?No
Damage:1d10 per SEU
Ranges
Point Blank (-0):0-5
Short (-10):6-20
Medium (-20):21-50
Long (-40):51-100
Extreme (-80):101-200
Description:A laser pistol is a large handgun. It fires a pulse of bright light. Laser pistols are commonly called blasters. A laser pistol has a dial that can be set from 1 to 10 to control how many SEU are fired by each shot. Each SEU fired causes 1d10 points of damage. For example, when the dial is set at 3, the shot uses 3 SEU and causes 3d10 points of damage. Players must tell the referee what setting they are using before rolling the dice to see if the shot hits.

The dial can be changed in lieu of an attack if the character has Beam Weapons 2 or less. Someone with Beam Weapons 3 or 4 can change the dial once per turn as a free action. Someone with level 5 or higher can change the setting prior to each shot as a free action.

Laser pistols use 20 SEU clips but can be attached to beltpacks or powerpacks. An albedo suit or screen halves the damage from lasers.