| Category: | Melee Weapons |
| Weapon: | Club |
| Cost: | 0 |
| Mass: | 2 |
| Heavy Weapon? | Yes |
| Modifier: | -5 |
| Defense: | Inertia |
| STR Damage Bonus Applies? | Yes |
| Melee Damage: | 1d10 |
| Description: | Any blunt weapon used like a club is considered a club. This includes chair legs, metal pipes and bottles. Inertia screens and skeinsuits reduce club damage by half. |
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