Alpha Dawn
Club
Category:Melee Weapons
Weapon:Club
Cost:0
Mass:2
Heavy Weapon?Yes
Modifier:-5
Defense:Inertia
STR Damage Bonus Applies?Yes
Melee Damage:1d10
Description:Any blunt weapon used like a club is considered a club. This includes chair legs, metal pipes and bottles. Inertia screens and skeinsuits reduce club damage by half.