| Weapon Name | Cost | Mass (kg) | Damage | Ammunition | Ammo Usage | Rate | Defense | Point Blank | Short | Medium | Long | Extreme | |
Beam Weapons | |
Gyrojet Weapons | |
Melee Weapons | |
Projectile Weapons | |
| Automatic Pistol | 200 | 2 | 1d10 or Varies | 20 rounds | 1 per shot | 3 or 1 | Inertia | 0-5 | 6-15 | 16-30 | 31-60 | 61-150 | |
| Automatic Rifle | 300 | 4 | 1d10 or varies | 20 rounds | 1 per shot | 3 or 1 | Inertia | 0-10 | 11-40 | 41-100 | 101-150 | 151-300 | |
| Machine Gun | 2000 | 20 | 10d10 | 200 round belt | 20 per burst | 1 | Inertia | NA | 0-70 | 71-200 | 201-500 | 501-1000 | |
| Needler Pistol | 200 | 1 | 2d10 or sleep | 10 shot disc | 1 per shot | 3 | Inertia | 0-5 | 6-10 | 11-20 | 21-40 | 41-100 | |
| Needler Rifle | 400 | 3 | 3d10 or sleep | 10 shot disc | 1 per shot | 3 | Inertia | 0-10 | 11-20 | 21-40 | 41-75 | 76-150 | |
| Recoiless Rifle | 4000 | 20 | 12d10 | 1 shell | 1 per shot | 1/2 | Inertia | NA | 0-150 | 151-1 km | 1 km-2 km | 2 km-3 km | |
Thrown Weapons | |
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