| Weapon Name | Cost | Mass (kg) | Damage | Ammunition | Ammo Usage | Rate | Defense | Point Blank | Short | Medium | Long | Extreme | |
Beam Weapons | |
| Electrostunner | 500 | 1 | 4d10 or stun | SEU clip or pack | 2 SEU per shot | 1 | Gauss | 0-5 | 11-15 | NA | NA | NA | |
| Heavy Laser | 6000 | 20 | 1d10 per SEU | SEU pack | 5-20 per shot | 1 | Albedo | NA | 0-100 | 101-500 | 501-1 km | 1 km-2 km | |
| Laser Pistol | 600 | 1 | 1d10 per SEU | SEU clip or pack | 1-10 SEU per shot | 2 | Albedo | 0-5 | 6-20 | 21-50 | 51-100 | 101-200 | |
| Laser Rifle | 800 | 3 | 1d10 per SEU | SEU clip or pack | 1-20 SEU per shot | 2 | Albedo | 0-10 | 11-40 | 41-100 | 101-200 | 201-400 | |
| Sonic Devastator | 5000 | 15 | Varies by range | SEU pack | 10 per shot | 1 | Sonic | 0-5 | 6-25 | 26-50 | 51-100 | NA | |
| Sonic Disruptor | 700 | 4 | Varies by range | SEU clip or pack | 4 per shot | 1 | Sonic | 0-2 | 3-10 | 11-20 | 21-40 | NA | |
| Sonic Stunner | 500 | 1 | | SEU clip or pack | 2 per shot | 1 | Sonic/AS | 0-3 | 4-10 | 11-20 | 21-30 | 31-50 | |
| Sonic Stunner Mk VII | 500 | 1 | | SEU clip or pack | 2 per shot | 1 | Sonic/AS | 0-3 | 4-10 | 11-20 | 21-30 | 31-50 | |
Gyrojet Weapons | |
| Grenade Mortar | 2000 | 15 | | 1 shell | 1 per shot | 1/2 | Inertia | NA | 0-200 | 201-500 | 501-1 km | 1 km-2 km | |
| Grenade Rifle | 700 | 4 | Varies by grenade | 1 grenade | 1 per shot | 1/2 | | NA | 0-5 | 6-75 | 76-150 | 151-300 | |
| Gyrojet Pistol | 200 | 1 | 2d10 | 10 rounds | 1 per shot | 3 | Inertia | NA | 0-5 | 6-50 | 51-100 | 101-150 | |
| Gyrojet Rifle | 300 | 4 | 3d10 | 10 rounds | 1 per shot | 3 | Inertia | NA | 0-5 | 6-75 | 76-150 | 151-300 | |
| Rocket Launcher | 5000 | 15 | 15d10 | 1 rocket | 1 per shot | 1/2 | Inertia | NA | 0-70 | 71-200 | 201-500 | 501-1 km | |
Melee Weapons | |
| Axe | 15 | 1 | 2d10 | | | | Inertia | 0-5 | 11-15 | NA | NA | NA | |
| Brass Knockles | 10 | 1 | 1d10 | | | | Inertia | 0-5 | 11-15 | NA | NA | NA | |
| Club | 0 | 2 | 1d10 | | | | Inertia | 0-5 | 11-15 | NA | NA | NA | |
| Electric Sword | 150 | 2 | 4d10 | | | | Gauss/AS | 0-5 | 11-15 | NA | NA | NA | |
| Knife | 10 | 1 | 1d10 | | | | Inertia | 0-5 | 11-15 | NA | NA | NA | |
| Nightstick | 20 | 1 | 2d10 | | | | Inertia | 0-5 | 11-15 | NA | NA | NA | |
| Shock Gloves | 50 | 1 | 2d10 | | | | Gauss/AS | 0-5 | 11-15 | NA | NA | NA | |
| Sonic Knife | 50 | 1 | 3d10 | | | | Sonic | 0-5 | 11-15 | NA | NA | NA | |
| Sonic Sword | 300 | 1 | 5d10 | | | | Sonic | 0-5 | 11-15 | NA | NA | NA | |
| Stunstick | 75 | 1 | 3d10 | | | | Gauss/AS | 0-5 | 11-15 | NA | NA | NA | |
| Sword | 30 | 2 | 3d10 | | | | Inertia | 0-5 | 11-15 | NA | NA | NA | |
| Vibroknife | 25 | 1 | 2d10 | | | | Inertia | 0-5 | 11-15 | NA | NA | NA | |
Projectile Weapons | |
| Automatic Pistol | 200 | 2 | 1d10 or Varies | 20 rounds | 1 per shot | 3 or 1 | Inertia | 0-5 | 6-15 | 16-30 | 31-60 | 61-150 | |
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