Spelljammer
Folis Kaylor
Player:Steve G Player Email:bluemoonsailor@outlook.com 
Experience Points
Name:Folis KaylorHome City/Region: Starting Points:58000
Race:High ElfBirth Date: Earned EXP:172,129
Class:FighterNative Language(s):Aerdi, Elvish Total EXP:230,129
Class: Mage Religion: Characteristics:00
Sex:MaleFlaw:Tithe 10%Skills and Spells:228,470
Alignment:Chaotic Good Flaw:Easily IntoxicatedTotal Cost:228,470
Description: Available EXP:1,659
Overall Level:9
Money:1936 Silver Pieces
 
Characteristic
Start
Points Bought
EXP
Cost
Cost for
+1 to stat
Other Modifiers
GM
Modifiers
Value
Miscellaneous Information
STR
19
0
0
2000
0
0
19
Encum:
70 lbs
TMR:
52
DEX
16
0
0
2000
0
1
17
IM:
0
DEF:
17
CON
19
0
0
2000
0
0
19
Hit Points:
83
Heal Rate:
1/day
INT
20
0
0
2000
0
0
20
Bend Bars:
7%
Open Doors:
50%
KNOW
20
0
0
2000
0
0
20
Insight:
10
Attune:
75
WP
15
0
0
2000
0
1
16
Remember:
70
EveryLore:
10
MA
16
0
0
2000
0
2
18
Service:
85
Info:
0
LUCK
19
0
0
4000
0
0
19
Luck Pts:
2
Fate Pts:
1
CHA
15
0
0
1000
0
0
15
Secret Door:
32/1
Subtle PER:
0
PER
16
0
0
1000
0
0
16
Saving Throws
TOTAL:
0
Normal 57Magic 55
Weapon Specialization
Single Specialist: Weapon Bow, Weapon Long Sword
Luck 57Mental 50
Disbelieve 55
 
Ranged Weapon
Applicable Skill
Strike Chance
Damage
Attacks Per Rnd
Initiative
Min Range
PB Range
Ranged
Master
Long BowWeapon Bow
92 
1d10 + 1 
1 
0 
0 
40 ft 
-1 per 4 ft 
 
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Melee Weapon
Applicable Skill
Strike Chance
Damage
Attacks Per Rnd
Initiative
Master
+2 Long SwordWeapon Long Sword
122 
1d10 + 9 
3 
3 
Master 
MaceWeapon Mace
79 
1d10 + 1 
1 
0 
 
+1 DaggerBrawling
84 
1d6 + 4 
2 
0 
 
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----------
 
 
 
 
 

ComboArmorShieldHelm
Protection
LOW
Defense
DEX Mod
Current
No ArmorNo ShieldNo Helm
2
0
17
0
1
1 Human-+1 Chain Mail+2 Large Round ShieldStandard Helm
8 
2 
77 
0 
2 Human-+1 Chain MailStandard Helm
8 
2 
17 
0 
3 +2 Large Round ShieldStandard Helm
2 
0 
77 
0 
4
 
 
 
 
5
 
 
 
 
 
General Skills
Area Lores, Cultural Lores & Languages
A to IJ to RS to ZAll
Alchemy (3):
--Alchemical Lore: 30%
--Harvest Potion Ingredients: 28%
--Identify Potion: 30%
--Make Familiar Potion: 27%
--Make Unfamiliar Potion: -23%
Body Speak (2):
--Skill Bonus: 24%
Brawling (8):
--Attacks: 2 per round
--Damage: 1d6+3
--Strike Chance: 91%
Cantrips (3):
--Clean: Self only in 8 rounds
--Cool: 6 degrees for 3 minutes, self only
--Dry: Self only in 8 rounds
--Firefinger: 2 feet for 2 rounds
--Hair Growth: .75 inches
--Insect Repellent: 1 hours, self only
--Shout: 1.6x volume for 3 rounds, self only
--Soft Light: 8 ft dia. light lasting 60 mins
--Spice: 3 servings
--Warm: 6 degrees for 3 minutes, self only
Climbing (2):
--Climb Cliff: 18%
--Climb Rope: 13 TMR
--Climb Rope: 41%
--Climb Tree: 31%
--Climbing Techniques: 25%
Elemental Lore (3):
--Skill Roll: 30%
Endure Heat (1):
--Effective Temp.: -4
--Fire Damage: -1
Hit Points (9): (No tasks)
Magic Lore (3):
--Skill Roll: 30%
Maneuver in Armor (6): (No tasks)
Master Swordsman (9): (No tasks)
Monster Lore (4):
--Common Monster: 45%
--Rare Monster: 25%
--Recognize Monster Noise: 23%
--Uncommon Monster: 35%
--Very Rare Monster: 15%
Plant and Herb Lore (4):
--Forage: 29%
--Gardening: 35%
--Plant & Herb Knowledge: 35%
--Recognize Magical Herb: 25%
--Recognize Mundane Plant: 29%
Poison Lore (4):
--Identify Poison: 35%
--Identify Poison Symptoms: 29%
--Make Antidote or Poison: 35%
--Poison Perception: 23%
--Recognize Poisonous Source: 29%
Power Perception (4):
--Assense Attunement: 29%
--Bonus: 26%
--Duration: 4 minutes
--Open Magical Lock: -10%
--Range: 12 feet
--Remove Magical Trap: -6%
--Understand Magical Trap: -12%
Range of Field (9):
--Bonus: 18 vs. outnumbering
Shield Large (10): (No tasks)
Sleep and Charm Resistance (2):
--Immunity Roll: 77%
Sorcery (6):
--Roll: 39%
--Sorcery Pool: 17 points
Spell Energy (9):
--Spell Points: 19 points
Spell Memory (6):
--Learn Spell: Spell Mult/45 hours to learn
--Learn Spell: 70% chance
--Max Spells in Memory: 15 spells
Weapon Bow (4): (No tasks)
Weapon Long Sword (10): (No tasks)
Weapon Mace (3): (No tasks)
Language Brodignagian (1): (No tasks)
Language Drow (1): (No tasks)
Language Midani (4): (No tasks)
Language Orcish (1): (No tasks)
Magic Language - Elementia (8):
--Knowledge of Spells: 55%
--Read GK Scroll: 69%
--Read SK Scroll: 53%
--Recognize Spell: 51%
Magic Language - Sorcery (10):
--Knowledge of Spells: 65%
--Read GK Scroll: 83%
--Read SK Scroll: 63%
--Recognize Spell: 61%
Fire Magics
General Knowledge SpellsSpecial Knowledge SpellsTalents, Rituals & Arcane Spells
GK - Fire Immunity (3)
--Duration: 3 rounds
--Cast Chance: 35%
--Cast time: 6
--Spell Point Cost: 1
GK - Melt Metal (5)
--Range: 25 feet
--Cast Chance: 56%
--Duration: 5 rounds
--Cast time: 6
--Spell Point Cost: 1
GK - Torchlight (5)
--Range: 75 feet
--Duration: 150 minutes
--Cast Chance: 71%
--Cast time: 6
--Spell Point Cost: 1
GK - Wall of Smoke (6)
--Range: 60 feet
--Duration: 180 minutes
--Effect: 12 5-foot cubes of smoke
--Cast Chance: 59%
--Cast time: 5
--Spell Point Cost: 1
SK - Counterspell Elemental (6)
--Range: 150 feet
--Duration: 2d10+6 rounds
--Cast Chance: 61%
--Magic Save Bonus: +38%
SK - Fireball (9)
--Rng-Fireball: 180 ft
--Dmg-Demonic Firebolt: 9d8
--Rng-Dragonflames: 225 ft
--Dmg-Demonic Fireball: 9d8
--Cast Chance: 78%
--Dmg-Firebolt: 9d6
--Dmg-Dragonflames: 9d8
--Dmg-Hellfire: 9d8
--Rng-Hellfire: 90 ft
--Dmg-Burning Hands: 1d4 + 9
--Dmg-Storm of Fire: 9d6
--Rng-Storm of Fire: 2250 ft
--Rng-Firebolt: 450 ft
--Dmg-Fireball: 9d6
--Cast time: 6
--Spell Point Cost: 2
SK - Web of Fire (6)
--Cast Chance: 39%
--Range: 60 feet
--Effect: 23%
--Duration: 6 minutes
--Cast time: 6
--Spell Point Cost: 2
T - Endure Heat (3)
--Effective Temp.: -12
T - Fire Cantrips (5)
--(No details available)
T - Infravision (5)
--Range: 50 feet
--Effect: 28% roll to classify
General Spells
General Knowledge SpellsSpecial Knowledge SpellsTalents, Rituals & Arcane Spells
GK - Invisibility to Undead (4)
--Cast Chance: 58%
--Duration: 120 minutes
--Cast time: 6
--Spell Point Cost: 1
SK - Counterspell Necromancy (4)
--Range: 100 feet
--Duration: 2d10+4 rounds
--Cast Chance: 55%
--Magic Save Bonus: +17%
SK - COP Undead (7)
--Spell Points: 1d6-1 points
--Casting Time: 4 rounds
--Duration: 17 minutes
--Diameter: 17 feet
--Protects: Mage + 8 targets max
 
All Skills
Skill RankNext RankEXP Cost
Alchemy 316002400
Body Speak 2225225
Brawling 800
Cantrips 3400600
Climbing 211251125
Elemental Lore 3400600
Endure Heat 1500250
Hit Points 9600027000
Language Brodignagian 1500250
Language Drow 1400200
Language Midani 47501500
Language Orcish 1400200
Magic Language - Elementia 89903960
Magic Language - Sorcery 105502750
Magic Lore 39001350
Skill RankNext RankEXP Cost
Maneuver in Armor 6378011340
Master Swordsman 9400018000
Monster Lore 415003000
Plant and Herb Lore 47501500
Poison Lore 47501500
Power Perception 411252250
Range of Field 9262011790
Shield Large 10346517325
Sleep and Charm Resistance 2300300
Sorcery 631509450
Spell Energy 9450020250
Spell Memory 621006300
Weapon Bow 427005400
Weapon Long Sword 10485124255
Weapon Mace 316202430
 177500
Fire Magics  
General Spells
Skill RankNext RankEXP Cost
GK - Fire Immunity 3340510
GK - Melt Metal 56001500
GK - Torchlight 5330825
GK - Wall of Smoke 68752625
SK - Counterspell Elemental 610503150
SK - Fireball 9650029250
SK - Web of Fire 610503150
T - Endure Heat 36801020
T - Fire Cantrips 56001500
T - Infravision 57801950
 45480
 
Skill RankNext RankEXP Cost
GK - Invisibility to Undead 46001200
SK - Counterspell Necromancy 413752750
SK - COP Undead 74401540
 5490
 

Psionic Attack Mode
Initiative
# of Attacks
Psionic Strike Chance
Damage
Range
Notes
Ego Whip
2d6+
ft
Id Insinuation
2d6+
ft
Non-lethal Damage, Duration
Mind Thrust
2d6+
ft
Non-lethal Damage, Armor Piercing
Psionic Blast
2d8+
ft
Non-lethal Damage, Area Effect
Psychic Crush
2d6+
ft
Lethal Damage

Psionic Defense Mode
Area
MDef
MProt
CostNotes
Intellect Fortress
ft radius
1 NL/END per round
Mental Barrier
Self
NoneHardened
Mind Blank
Self
NonePersistent
Thought Shield
1 target
1 NL/END per 3 rounds
Tower of Iron Will
ft diameter
2 NL/END per round

Magic Items With Bonuses
List of magic items and effects that provide bonuses to hit points, saving throws and DEF. Bonuses listed here will be reflected in the appropriate totals above. Let the GM know if you have items you need listed here (the GM must add them).
Bonus To:Item(s):Bonus:
Hit Points
TMR:
Normal Save
Mental Save
Magic Save
Luck Save
Disbelieve Illusions
Everything Lore
Attunement
Defense
Protection
Melee Dmg
All Combat SC
All Combat Dmg
Unarmed Conbat SC
Unarmed Combat Dmg
Luck Points:
Fate Points:
Psionic SC:
Psionic Dmg:
Mental DEF:
Mental PROT:

Equipment
Worn or Carried
In Pouches
In Backpack
Helm - once per day can cast fireball 8d6
Wand of Fire (18 Charges)

Ankh of Protection - Wearer gains a Normal save for each point of energy drain (CON, STR, etc.). If made, the point is not lost.

Wand of Instruction

+1 Periapt of Poison - 1/day can cast slow poison on self; +5 to poison save
Quills and ink

Wand of Instruction

+1 Periapt of Poison - 1/day can cast slow poison on self; +5 to poison save

Potion of Extra Healing
Magical Bedroll ??
Adventure Pack II
Elsewhere
Elsewhere
Backpack
Bedroll
Tinderbox (flint & steel)
Hooded lantern
Lamp Oil
Mess kit
Change of clothes
Field rations for 15 days
50 feet of rope
50 feet of twine
Large sack
Toilet kit
Whetstone

Character Notes
Background Info
Family Info
Animals
Other
Other
Other
Other
Other