| Name | Realm | Range | Duration | Area of Effect | Components | Casting Time | Saving Throw | |
| 1st Level Spells |
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| 3rd Level Spells |
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| Aim True | Paladin | 5 feet per rank | 1 minute per rank | Special | V,S | 5 | None | |
| Animate Dead | Necromantic | 10 yards | Permanent | Special | V,S,M | 1 round | None | |
| Astral Window | Astral | 5 yards | 2 minutes/rank | 10' x 10' area | V,S | 4 | None | |
| Battle Casting | Combat | 0 | 1 minute/rank | Self | V,M | 1 | None | |
| Call Lightning | Weather | 360 yards | 10 rounds/rank | 10 ft radius | V,S | 5 rounds | Magic - Half | |
| Cause Blindness or Deafness | Necromantic | Touch | Permanent | 1 creature | V,S | 8 | Special | |
| Cause Disease | Necromantic | Touch | Permanent | 1 creature | V,S | 6 | Magic - Negates | |
| Choose Future | Charm | Touch | 1 round | Creature touched | V,S,M | 4 | None | |
| Commune With Nature | Ranger | | | | V,S,M | | | |
| Create Food and Water | Creation | 10 yards | Special | 1 cu. ft./rank | V,S | 10 minutes | None | |
| Cure Blindness or Deafness | Healing | Touch | Permanent | 1 creature | V,S | 8 | Special | |
| Cure Disease | Healing | Touch | Permanent | 1 creature | V,S | 1 round | None | |
| Cure Light Wounds at Range | Healing | 5 feet/rank | Permanent | 1 creature | V,S | 5 | None | |
| Detect Ambush | Ranger | 0 | 15 minutes per cast level | 15 feet per cast level | V,S,M | 1 round | None | |
| Dispel Magic | Protection | 50 feet | Special | Special | V,S | 1 round | None | |
| Extradimensional Detection | Astral
Divination | 0 | 1 round/rank | 10' wide, 60' long | V,S | 4 | None | |
| Feign Death | Necromantic | Touch | 10 (+ rank) minutes | 1 creature | V | 1 | None | |
| Flame Walk | Elemental | Touch | 10 minutes/rank | Creature touched | V,S,M | 5 | None | |
| Forage | Ranger | 0 | Special | Self | V,S,M | 1 round | None | |
| Forest Guardian | Ranger | Touch | Special | Special | V,S,M | 1 round | None | |
| Glyph of Warding | Protection | Touch | Until discharged | Special | V,S,M | Special | Special | |
| Hold Animal | Animal | 80 yards | 2 rounds/rank | Special | V,S | 6 | Magic - Negates | |
| Invisibility to Undead 10' radius | Necromantic
Protection | 0 | 10 minutes/rank | 10 ft radius | V,S,M | 6 | Special | |
| Light Eruption | Sun | 120 yards | Instantaneous | 20 ft radius | V,S,M | 7 | Normal - Half | |
| Locate Object | Divination | 60 (+10/rank) yards | 8 hours | 1 object | V,S,M | 10 minutes | None | |
| Magical Vestment | Protection | 0 | 5 rounds/rank | The caster | V,S,M | 1 round | None | |
| Meld Into Stone | Elemental | 0 | 8 (+1d8) minutes | The caster | V,S,M | 6 | None | |
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